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Category: Games by Age

Games by Age

Showing 1–16 of 69 results

  • 4D Cityscape now introduces the official puzzle guide for Game of Thrones, based on the award winning HBO television series. This puzzle will guide players through the assembly of the map of Westeros in a patented multi-layer design. The first layer is a 1000+ pieces jigsaw puzzle that will teach you all about the various locations and regions of Westeros. The second layer is an artistic 200+ pieces jigsaw puzzle that replicates the current landscape based on the famous introduction of the television series. The third layer adds the 3D miniature replicas models that you insert into the puzzle, which include famous cities and castles such as Kings Landing, Winterfell, Eyrie, the Wall, and more! In addition, the puzzle comes with an information booklet that teaches you everything you need to know about Westeros, including over 45 flags to mark famous landmarks, 10 sigils to mark the Houses, and 5 battle markers to learn the locations of five major battles. Ages 8+. The fully assembled product measures 30 x 18 x 2 inches.

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  • New heroes rise to face the danger beyond the Wall in A Game of Thrones Catan: Brotherhood of the Watch 5-6 Player Extension! The forests of the North conceal many secrets, and the Wildlings have only begun their attack on the Night?s Watch. With new allies and enemies, will you be able to defend the Wall and win the title of Lord Commander?

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  • Take the Black in A Game of Thrones Catan: Brotherhood of the Watch! This standalone game expands the Catan you know and love by introducing new elements of strategy and gameplay. Build within the Gift, defend the Wall from wildlings, and rise above your brothers to become the new Lord Commander of the Night’s Watch!~

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  • Your last village was ransacked by barbarians. You barely had time to pick up the baby and your favorite fishing pole before they started the burning and pillaging. You wandered over a cruel desert, braved frozen peaks, and even paddled a log across a rough sea, kicking at the sharks whenever they got too close, the baby strapped tightly to your back. Then you found it! The perfect place to make your new home. But as soon as you had the first hut built, you discovered a vast network of caverns underground, brimming with shiny treasures, rare resources, and untold adventure. How could you limit your new village to the surface? You immediately start organizing expeditions and building houses underground as well as on the surface. With any luck, you’ll build a village even stronger than your last– strong enough, even, to turn away the barbarians the next time they come knocking. Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they’ve been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers? A great cavern lies below the surface, ready for you to explore– this is where the storytelling comes in. When you send a group of villagers to explore the depths, one of your friends reads what happens to you from a book of paragraphs. You’ll be given a choice of how to react, and a lot will depend on which villagers you brought on the expedition, and who you’re willing to sacrifice to succeed. The book of paragraphs is packed with encounters of amazing adventure, randomly chosen each time you visit the cavern. At the end of the game, the player with the most well-developed village wins!

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  • The peaceful city of Rowan is surrounded by dangerous monsters. Its up to the citizens to fortify the city, train up warriors, clerics, knights, and mages, and defend Rowan in Meeples & Monsters! Meeples & Monsters is a big, beautiful bag-building engine builder by designer Ole Steiness (Champions of Midgard and more). Depth, replayability, beautiful components, and a splash of meeple humor will have you coming back for just one more play game night after game night! During a players turn, they draw meeples out of their bag and use those meeples to perform various actions on the board. Those actions include upgrading your meeples, adding new meeples to your bag, fighting monsters, or even upgrading the town giving players even more options on future turns. At the end of a players turn, all the meeples they drew are put onto the lodging part of the players board. During the game, players will score victory points by defeating monsters and completing quests. At the end of the game, players will score additional victory points by fighting boss monsters and through end of game quests. The player with the most victory points wins! Contents: 317 Pieces – 1 Rulebook, 1 City Board, 1 Final Encounter Board, 2 First Player Tokens, 4 Cloth Bags, 4 Player Boards, 6 Dark Council Bonus Tokens, 12 Player Markers, 15 Location Tiles, 28 Hero Cards, 44 Quest Cards, 47 Monster Cards, 152 Wooden Meeples.

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  • Hustle and bustle in the bazaar district of Istanbul: merchants and their assistants are hurrying through the narrow alleys attempting to be more successful than their competitors. Good organization is key: wheelbarrows have to be filled with goods at the warehouses and then swiftly transported by the assistants to the various destinations. The goal of the merchants is to be the first to collect a certain amount of rubies. You are leading a merchant and four assistants through the 16 Places of the bazaar. At each Place, you can carry out a specific action. The challenge is that, to carry out an action at any of those Places, your merchant needs the help of an assistant and has to leave him behind. To use that assistant again later, your merchant has to come back to that Place and pick him up. So plan ahead carefully to avoid being left with no assistants and thus unable to do anything.

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  • The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. Its a celebration to end all celebrations in the aftermath of the War to End All Wars. Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed before the Ancient Ones make our world their ruined dominion. Only a handful of investigators stand against the Arkham Horror. Will they prevail? Arkham Horror Third Edition is a cooperative board game for one to six players who take on the role of investigators trying to rid the world of ancient beings known as Ancient Ones in the 1920s. Based on the works of H.P. Lovecraft, players will have to gather clues, defeat terrifying monsters, and find tools and allies to stand any hope of defeating the ancient creatures that exist just beyond the veil of our reality.

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  • AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace’s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds. Build a port, construct railways, mine and farm for food. You’ll need to prepare for the awakening. You’ll need to figh

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  • At the turn of the 16th Century, King Manuel I commissioned Portugal’s greatest artisans to construct grandiose buildings. After completing the Palaces of Evora and Sintra, the king sought to build a summer pavilion to honor the most famous members of the royal family. This construction was intended for the most talented artisans whose skills meet the splendor that the royal family deserves. Sadly, King Manuel I died before construction ever began. In Azul: Summer Pavilion, players return to Portugal to accomplish the task that never began. As master artisans, players must use the finest materials to create the summer pavilion while carefully avoiding wasting supplies. Only the best will rise to the challenge to honor the Portuguese royal family.

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  • Expancity is a city-building game where you create a thriving metropolis Play both real estate developer and city planner as you lay down residential and commercial tiles and then claim them with your stackable building pieces. Break ground on towers that will rise high above the playing field. Complete hidden contracts and compete to win public city goals. Place parks, schools, malls, and more to increase the value of your properties.

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  • A common theme in African folklore is that animals are wise creatures who teach humans to do good and moral things. Based on the Bakongo culture of central Africa, you are a tribal leader seeking to befriend the animals. Trek through the jungle, follow the animals’ guidance, and earn their favor. Be the tribal leader with the most favor and the animals will help bring your people to prosperity. Grab this fun filled family game today and teach those humans to do good! With an average playtime of 30 minutes and 2-5 players, this game makes for a perfect family game night game!

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  • Youve come to make your fortune on Cooper Island, whose untouched peninsulas stretch out like long arms into the wild Atlantic. With 2 ships and a few workers, each of you has landed on a separate peninsula, which you hope to explore, cultivate, and settle. But who will do this best? And how? Will you expand your land quickly, or will you instead spend your efforts cultivating it, making it more and more valuable and productive? Buildings, boats, statueshow will you score victory points to send your ships sailing up the coast? Because your ships also serve as victory point markers, even as they sail into the waters of other players, you profit from the lush islets they pass. Cooper Island is the epitome of a complex strategy game: In it, you will explore not just an island, but also rich strategies and subtle mechanisms. It is an intricate clockwork that invites deep thought, thanks to its strategic demands and clever use of landscape stacking. Now includes the Solo Deck: Solo Against Cooper!

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  • Catan Expansion: Traders & Barbarians is an expansion to Catan Strategy Board Game, which is required to play. Traders & Barbarians is independent of the Seafarers and Cities & Knights expansions, but can be combined with them. Well-tried variants such as Catan Event Cards, Harbormaster, and Catan for Two offer alternatives for customizing the game to your own needs. There are numerous replay opportunities with the completely variable board. In addition, the 2-player variant allows you to play the Base Game as well as all scenarios of this expansion against only one opponent. 2-4 players; ages 10 and older.

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  • Expansion! Requires Catan base game to play! Catan: Explorers & Pirates includes 5 novel scenarios, each of which builds upon your previous experience. All are easy to learn, rich in character, and lots of fun. In each, you explore an unknown sea by ship and build settlements on the discovered islands. Scenario 1 (“Land Ho!”) introduces you to valuable harbor settlements, shipbuilding, exploration, and overseas settlement-the most important basic rules of this expansion. Each subsequent scenario introduces a new mission and its simple new rules. The game culminates in Scenario 5 (“Explorers & Pirates”), which incorporates all of these very rich new themes in a diverse and exciting campaign of bold exploration and piracy! Explore Catan! Build harbor settlements, ships, settlers, and sailing crews and set out across mysterious seas in search of new lands, spices, fish, and gold fields.

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  • Dark clouds gather over the once peaceful landscape. Wild barbarians, lured by Catans wealth and power, maneuver to attack. Their massive warships loom against the bright orange horizon. You must be strong! Barbarians attack the weakest targets, and the victim of their onslaught will be the player who contributes the least to the defense of Catan. Dont take any chances! Field your knights! In Catan: Cities & Knights you engage in the defense of Catan and compete to build the three great metropolises of Catan. Each of these magnificent urban centers is even more valuable than a city. Theyre also immune to the dangerous barbarians. Invest in city improvements, which you acquire using three commodities of trade: coin, paper, and cloth. If you improve your culture, muster your knights, and enrich your fine cities, you will be the master of the great realm of Catan!

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  • In Catan: Seafarers expansion, you control a group of bold seafaring settlers exploring and taming the wild, uncharted Isles of Catan. Each game brings you to new seas and new lands. You might even discover the precious gold fields (a very valuable new terrain). Every game is unique and full of fun! Embark on an epic quest to settle the home island, build ships, and chart nearby waters. Guide your brave seafarers to victory through cunning trades and wise development. Be first to create new sea lanes and settle the newly-discovered isles. The best strategy and a nice dash of luck decide who will be the undisputed ruler of the rich Isles of Catan! Catan: Seafarers expansion for 3-4 players. Catan core game required to play. Capture the adventure of seafaring, exploration, and trade.

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